Fixed compilation with GCC 3.0.
Fixed invalid cast (ushort * -> uint *) in openal.c.
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d6cb06cd9e
commit
e49862a2d2
3 changed files with 9 additions and 17 deletions
7
Makefile
7
Makefile
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@ -1,12 +1,17 @@
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CC = gcc
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CC = gcc
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CXX = gcc
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#CC = gcc-3.0
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#CXX = gcc-3.0
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NASM = nasm
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NASM = nasm
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CFLAGS = -g -Wall -pipe -O2 -Dengine=1 -I. -Iinclude -Iwin95 -Iavp -Iavp/win95 -Iavp/support -Iavp/win95/frontend -Iavp/win95/gadgets
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CFLAGS = -g -Wall -pipe -O2 -Dengine=1 -I. -Iinclude -Iwin95 -Iavp -Iavp/win95 -Iavp/support -Iavp/win95/frontend -Iavp/win95/gadgets
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#CFLAGS = -Wall -pipe -O6 -ffast-math -fomit-frame-pointer -march=pentiumpro -mcpu=pentiumpro -Dengine=1 -I. -Iinclude -Iwin95 -Iavp -Iavp/win95 -Iavp/support -Iavp/win95/frontend -Iavp/win95/gadgets
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CXXFLAGS = $(CFLAGS)
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CXXFLAGS = $(CFLAGS)
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LDLIBS = -lm
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LDLIBS = -lm
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CFLAGS += `sdl-config --cflags`
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CFLAGS += `sdl-config --cflags`
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LDLIBS += -L/usr/X11R6/lib -lX11 -lXext -lGL `sdl-config --libs` -lopenal -lm
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LDLIBS += -L/usr/X11R6/lib -lX11 -lXext -lGL `sdl-config --libs` -lopenal -lm
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#LDLIBS += -lstdc++
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AFLAGS = -g -Iinclude/ -w+macro-params -w+orphan-labels -w+number-overflow
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AFLAGS = -g -Iinclude/ -w+macro-params -w+orphan-labels -w+number-overflow
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@ -50,7 +55,7 @@ OBJ = $(ROOTOBJ) $(AVPOBJ) $(SHAPESOBJ) $(SUPPORTOBJ) $(AVPWIN95OBJ) $(FRONTENDO
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all: AvP
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all: AvP
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AvP: depend $(OBJ)
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AvP: depend $(OBJ)
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gcc -o AvP $(OBJ) $(LDLIBS)
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$(CC) -o AvP $(OBJ) $(LDLIBS)
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compile: $(OBJ)
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compile: $(OBJ)
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@ -498,7 +498,8 @@ unsigned char *ExtractWavFile(int soundIndex, unsigned char *bufferPtr)
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ALint len, seclen = 0;
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ALint len, seclen = 0;
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unsigned char *nb;
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unsigned char *nb;
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void *udata;
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void *udata;
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ALushort rfmt, rchan, rfreq, rsize;
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ALushort rfmt, rchan, rfreq;
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ALuint rsize;
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fprintf(stderr, "ExtractWavFile(%d, %p)\n", soundIndex, bufferPtr);
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fprintf(stderr, "ExtractWavFile(%d, %p)\n", soundIndex, bufferPtr);
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@ -510,7 +511,7 @@ unsigned char *ExtractWavFile(int soundIndex, unsigned char *bufferPtr)
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fprintf (stderr, "Loaded %s\n", GameSounds[soundIndex].wavName);
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fprintf (stderr, "Loaded %s\n", GameSounds[soundIndex].wavName);
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}
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}
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if (acLoadWAV (bufferPtr, (ALuint *) &rsize, &udata, &rfmt,
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if (acLoadWAV (bufferPtr, &rsize, &udata, &rfmt,
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&rchan, &rfreq) == NULL) {
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&rchan, &rfreq) == NULL) {
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fprintf (stderr, "Unable to convert data\n");
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fprintf (stderr, "Unable to convert data\n");
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return (unsigned char *)0;
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return (unsigned char *)0;
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@ -21,22 +21,8 @@ extern "C" {
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#define VARARG_DECL
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#define VARARG_DECL
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#endif
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#endif
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#ifdef __GNUC__
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#if __GNUC__ >= 2 && __GNUC_MINOR__ >= 5
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extern void
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VARARG_DECL fail (const char * __format, ...)
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__attribute__ ((noreturn, format (printf, 1, 2)));
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#else
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extern __volatile__ void VARARG_DECL fail (const char * __format, ...);
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#endif
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#else
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extern void VARARG_DECL fail (const char * __format, ...);
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extern void VARARG_DECL fail (const char * __format, ...);
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#endif
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#ifdef __cplusplus
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#ifdef __cplusplus
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}
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}
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#endif
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#endif
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