Fixed the dark opengl screenshots and video mode not being initialized.
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2 changed files with 5 additions and 3 deletions
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@ -94,7 +94,7 @@ unsigned char *GetScreenShot24(int *width, int *height)
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if (surface->flags & SDL_OPENGL) {
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glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
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glReadPixels(0, 0, surface->w, surface->h, GL_RGB, GL_BYTE, buf);
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glReadPixels(0, 0, surface->w, surface->h, GL_RGB, GL_UNSIGNED_BYTE, buf);
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} else {
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unsigned char *ptrd;
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unsigned short int *ptrs;
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@ -339,6 +339,8 @@ int InitSDL()
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return -1;
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}
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LoadDeviceAndVideoModePreferences();
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surface = NULL;
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return 0;
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