Added Particle drawing.

This commit is contained in:
Steven Fuller 2001-08-10 20:19:00 +00:00 committed by Patryk Obara
parent 62bc91ebba
commit da46de9018
2 changed files with 129 additions and 30 deletions

View file

@ -434,10 +434,11 @@ int main(int argc, char *argv[])
AvP.CurrentEnv = AvP.StartingEnv = 0; /* are these even used? */
AvP.PlayerType = I_Alien;
// AvP.PlayerType = I_Alien;
AvP.PlayerType = I_Marine;
// SetLevelToLoad(AVP_ENVIRONMENT_INVASION); /* because the menus aren't implemented */
// SetLevelToLoad(AVP_ENVIRONMENT_DERELICT); /* starting marine level */
SetLevelToLoad(AVP_ENVIRONMENT_LEADWORKS_MP);
SetLevelToLoad(AVP_ENVIRONMENT_DERELICT); /* starting marine level */
// SetLevelToLoad(AVP_ENVIRONMENT_LEADWORKS_MP);
// while(AvP_MainMenus()) {