Added Particle drawing.
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2 changed files with 129 additions and 30 deletions
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@ -434,10 +434,11 @@ int main(int argc, char *argv[])
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AvP.CurrentEnv = AvP.StartingEnv = 0; /* are these even used? */
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AvP.PlayerType = I_Alien;
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// AvP.PlayerType = I_Alien;
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AvP.PlayerType = I_Marine;
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// SetLevelToLoad(AVP_ENVIRONMENT_INVASION); /* because the menus aren't implemented */
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// SetLevelToLoad(AVP_ENVIRONMENT_DERELICT); /* starting marine level */
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SetLevelToLoad(AVP_ENVIRONMENT_LEADWORKS_MP);
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SetLevelToLoad(AVP_ENVIRONMENT_DERELICT); /* starting marine level */
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// SetLevelToLoad(AVP_ENVIRONMENT_LEADWORKS_MP);
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// while(AvP_MainMenus()) {
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