First wave of changes:
Removed inclusion of Windows header files and remove some Windows-specific declarations.
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8 changed files with 43 additions and 132 deletions
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#ifndef _INCLUDED_AW_H_
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#define _INCLUDED_AW_H_
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#include <d3d.h>
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typedef IDirectDraw DDObject;
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typedef IDirect3DDevice D3DDevice;
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typedef IDirect3DTexture D3DTexture;
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typedef IDirectDrawSurface DDSurface;
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typedef IDirectDrawPalette DDPalette;
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#define GUID_D3D_TEXTURE IID_IDirect3DTexture
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#define GUID_DD_SURFACE IID_IDirectDrawSurface
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typedef DDSURFACEDESC DD_SURFACE_DESC;
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typedef DDSCAPS DD_S_CAPS;
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struct AwBackupTexture;
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typedef struct AwBackupTexture * AW_BACKUPTEXTUREHANDLE;
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