More cruft removal.
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4 changed files with 0 additions and 14 deletions
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@ -1124,7 +1124,6 @@ void D3D_ZBufferedGouraudTexturedPolygon_Output(POLYHEADER *inputPolyPtr,RENDERV
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if(CurrentRenderStates.FogIsOn && vertices->Z>5000)//CurrentRenderStates.FogDistance)
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if(CurrentRenderStates.FogIsOn && vertices->Z>5000)//CurrentRenderStates.FogDistance)
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{
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{
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// extern int sine[];
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// extern int CloakingPhase;
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// extern int CloakingPhase;
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int brightness = (vertices->R+vertices->G+vertices->B)*86*3;
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int brightness = (vertices->R+vertices->G+vertices->B)*86*3;
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@ -2956,8 +2955,6 @@ void D3D_FMVParticle_Output(RENDERVERTEX *renderVerticesPtr)
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extern int CloakingPhase;
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extern int CloakingPhase;
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extern int sine[];
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extern int cosine[];
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extern int NumActiveBlocks;
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extern int NumActiveBlocks;
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extern DISPLAYBLOCK *ActiveBlockList[];
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extern DISPLAYBLOCK *ActiveBlockList[];
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extern int GlobalAmbience;
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extern int GlobalAmbience;
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@ -10,17 +10,12 @@
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*/
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*/
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extern const int sine[4096];
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extern const int cosine[4096];
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extern const short ArcCosTable[4096];
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extern const short ArcCosTable[4096];
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extern const short ArcSineTable[4096];
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extern const short ArcSineTable[4096];
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extern const short ArcTanTable[256];
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extern const short ArcTanTable[256];
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extern LONGLONGCH ll_zero;
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extern LONGLONGCH ll_zero;
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extern int NormalFrameTime;
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/*
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/*
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@ -41,10 +41,6 @@
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#endif
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#endif
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#include "db.h" /* Contains most off the interface. */
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#include "db.h" /* Contains most off the interface. */
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/* G L O B A L S ****************************************************** */
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/* Have external linkage. */
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volatile BOOL DZ_NULL;
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/* This variable dictates whether macros ending _opt get executed. */
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/* This variable dictates whether macros ending _opt get executed. */
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int db_option = 0; /* Default is off. */
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int db_option = 0; /* Default is off. */
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@ -153,8 +153,6 @@ extern unsigned char AttemptVideoModeRestart;
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extern VIDEORESTARTMODES VideoRestartMode;
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extern VIDEORESTARTMODES VideoRestartMode;
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extern BOOL MMXAvailable;
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extern BOOL MMXAvailable;
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extern BOOL D3DHardwareAvailable;
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extern BOOL D3DHardwareAvailable;
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extern int cosine[];
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extern int sine[];
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BOOL really_32_bit = 0;
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BOOL really_32_bit = 0;
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