Small changes in order to get the demos to work. Alien demo runs. Marine
and Predator demos used a different HUD font. Changes that need to be made for demo versions: 1. avp/langenum.h needs to be rebuilt for each demo (easy) 2. Marine and Predator demos need to use a different HUD font 3. There may be other minor differences with enums, etc.
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7 changed files with 49 additions and 10 deletions
13
src/main.c
13
src/main.c
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@ -573,7 +573,17 @@ int main(int argc, char *argv[])
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}
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AvP.CurrentEnv = AvP.StartingEnv = 0; /* are these even used? */
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#if ALIEN_DEMO
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AvP.PlayerType = I_Alien;
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SetLevelToLoad(AVP_ENVIRONMENT_INVASION_A);
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#elif PREDATOR_DEMO
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AvP.PlayerType = I_Predator;
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SetLevelToLoad(AVP_ENVIRONMENT_INVASION_P);
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#elif MARINE_DEMO
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AvP.PlayerType = I_Marine;
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SetLevelToLoad(AVP_ENVIRONMENT_INVASION);
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#else
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// AvP.PlayerType = I_Alien;
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// SetLevelToLoad(AVP_ENVIRONMENT_TEMPLE); /* starting alien level */
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@ -586,6 +596,7 @@ int main(int argc, char *argv[])
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// SetLevelToLoad(AVP_ENVIRONMENT_LEADWORKS_MP); /* multiplayer */
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// SetLevelToLoad(AVP_ENVIRONMENT_E3DEMOSP); /* demo level */
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#endif
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// while(AvP_MainMenus()) {
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