Small changes in order to get the demos to work. Alien demo runs. Marine

and Predator demos used a different HUD font.

Changes that need to be made for demo versions:
1. avp/langenum.h needs to be rebuilt for each demo (easy)
2. Marine and Predator demos need to use a different HUD font
3. There may be other minor differences with enums, etc.
This commit is contained in:
Steven Fuller 2001-08-16 23:09:17 +00:00 committed by Patryk Obara
parent 241e98c3d8
commit c7f0dd737a
7 changed files with 49 additions and 10 deletions

View file

@ -573,7 +573,17 @@ int main(int argc, char *argv[])
}
AvP.CurrentEnv = AvP.StartingEnv = 0; /* are these even used? */
#if ALIEN_DEMO
AvP.PlayerType = I_Alien;
SetLevelToLoad(AVP_ENVIRONMENT_INVASION_A);
#elif PREDATOR_DEMO
AvP.PlayerType = I_Predator;
SetLevelToLoad(AVP_ENVIRONMENT_INVASION_P);
#elif MARINE_DEMO
AvP.PlayerType = I_Marine;
SetLevelToLoad(AVP_ENVIRONMENT_INVASION);
#else
// AvP.PlayerType = I_Alien;
// SetLevelToLoad(AVP_ENVIRONMENT_TEMPLE); /* starting alien level */
@ -586,6 +596,7 @@ int main(int argc, char *argv[])
// SetLevelToLoad(AVP_ENVIRONMENT_LEADWORKS_MP); /* multiplayer */
// SetLevelToLoad(AVP_ENVIRONMENT_E3DEMOSP); /* demo level */
#endif
// while(AvP_MainMenus()) {