Removed macros that were not being used in the game code.

This commit is contained in:
Steven Fuller 2008-05-04 00:02:57 -07:00 committed by Patryk Obara
parent efc3e22969
commit b80766326b
2 changed files with 0 additions and 167 deletions

View file

@ -15,12 +15,9 @@
extern "C" {
#endif
//#include "fastfile.h"
#define platform_pc Yes
#define Saturn No
#define Hardware2dTextureClipping No
/* Types */
@ -544,54 +541,6 @@ typedef enum {
} WININITMODES;
/*
Triangle Array Limits etc.
*/
#define maxarrtriangles 7 /* Could be 6 if all shape data in triangles */
#define trianglesize (1 + 1 + 1 + 1 + (6 * 3) + 1) /* largest, could be 5*3 if no 3d texturing */
#define pta_max 9 /* Could be 8 if all shape data in triangles */
/* header + xy + terminator */
#define item_polygon_trianglesize (1 + 1 + 1 + 1 + (2 * 3) + 1)
/* header + xyi + terminator */
#define item_gouraudpolygon_trianglesize (1 + 1 + 1 + 1 + (3 * 3) + 1)
/* header + xyuv + terminator */
#define item_2dtexturedpolygon_trianglesize (1 + 1 + 1 + 1 + (4 * 3) + 1)
/* header + xyuvi + terminator */
#define item_gouraud2dtexturedpolygon_trianglesize (1 + 1 + 1 + 1 + (5 * 3) + 1)
/* header + xyuvw + terminator */
#define item_3dtexturedpolygon_trianglesize (1 + 1 + 1 + 1 + (5 * 3) + 1)
/* header + xyuvwi + terminator */
#define item_gouraud3dtexturedpolygon_trianglesize (1 + 1 + 1 + 1 + (6 * 3) + 1)
/*
Vertex sizes
For copying vertices from item list polygons to triangles
e.g.
Vertex 2 (x component) of the quad would be (for Item_Polygon)
q[2 * i_poly_vsize + i_vstart + ix]
WARNING: If the item format changes these MUST be updated
*/
#define vstart 4
#define poly_vsize 2
#define gpoly_vsize 3
#define t2poly_vsize 4
#define gt2poly_vsize 5
#define t3poly_vsize 5
#define gt3poly_vsize 6
/*
Function prototypes