diff --git a/src/kshape.c b/src/kshape.c index 299b3b8..ae50f9e 100644 --- a/src/kshape.c +++ b/src/kshape.c @@ -4384,54 +4384,7 @@ extern void TranslationSetup(void) } -#ifndef LINUX -#ifndef _MSC_VER -void TranslatePoint(int *source, int *dest, int *matrix); -#pragma aux TranslatePoint = \ -"fld DWORD PTR [esi]"\ -"fmul DWORD PTR [edi]"\ -"fld DWORD PTR [esi+4]"\ -"fmul DWORD PTR [edi+4]"\ -"fld DWORD PTR [esi+8]"\ -"fmul DWORD PTR [edi+8]"\ -"fxch st(1)"\ -"faddp st(2),st"\ -"fld DWORD PTR [esi]"\ -"fmul DWORD PTR [edi+16]"\ -"fxch st(1)"\ -"faddp st(2),st"\ -"fld DWORD PTR [esi+4]"\ -"fmul DWORD PTR [edi+20]"\ -"fld DWORD PTR [esi+8]"\ -"fmul DWORD PTR [edi+24]"\ -"fxch st(1)"\ -"faddp st(2),st"\ -"fld DWORD PTR [esi]"\ -"fmul DWORD PTR [edi+32]"\ -"fxch st(1)"\ -"faddp st(2),st"\ -"fld DWORD PTR [esi+4]"\ -"fmul DWORD PTR [edi+36]"\ -"fld DWORD PTR [esi+8]"\ -"fmul DWORD PTR [edi+40]"\ -"fxch st(1)"\ -"faddp st(2),st"\ -"fxch st(3)"\ -"fadd DWORD PTR [edi+12]"\ -"fxch st(1)"\ -"faddp st(3),st"\ -"fxch st(1)"\ -"fadd DWORD PTR [edi+28]"\ -"fxch st(2)"\ -"fadd DWORD PTR [edi+44]"\ -"fxch st(1)"\ -"fstp DWORD PTR [ebx]"\ -"fxch st(1)"\ -"fstp DWORD PTR [ebx+4]"\ -"fstp DWORD PTR [ebx+8]"\ -parm[esi] [ebx] [edi]; - -#else +#if defined(_MSC_VER) && 0 void TranslatePoint(int *source, int *dest, int *matrix) { __asm @@ -4482,9 +4435,7 @@ void TranslatePoint(int *source, int *dest, int *matrix) fstp DWORD PTR [ebx+8] } } - -#endif -#else /* LINUX */ +#else static void TranslatePoint(const float *source, float *dest, const float *matrix) { dest[0] = matrix[ 0] * source[0] + matrix[ 1] * source[1] + matrix[ 2] * source[2] + matrix[ 3]; @@ -4499,7 +4450,6 @@ void TranslatePointIntoViewspace(VECTORCH *pointPtr) Source[1] = pointPtr->vy; Source[2] = pointPtr->vz; -// TranslatePoint((int*)&Source,(int*)&Dest,(int*)&ViewMatrix); TranslatePoint(Source, Dest, ViewMatrix); f2i(pointPtr->vx,Dest[0]); @@ -4534,7 +4484,6 @@ void SquishPoints(SHAPEINSTR *shapeinstrptr) Source[1] = point.vy; Source[2] = point.vz; -// TranslatePoint((int*)&Source,(int*)&Dest,(int*)&ViewMatrix); TranslatePoint(Source, Dest, ViewMatrix); f2i(RotatedPts[i].vx,Dest[0]); @@ -4620,7 +4569,6 @@ void MorphPoints(SHAPEINSTR *shapeinstrptr) Source[1] = srcPtr->vy+Global_ODB_Ptr->ObWorld.vy; Source[2] = srcPtr->vz+Global_ODB_Ptr->ObWorld.vz; -// TranslatePoint((int*)&Source,(int*)&Dest,(int*)&ViewMatrix); TranslatePoint(Source, Dest, ViewMatrix); f2i(destPtr->vx,Dest[0]); @@ -4678,8 +4626,6 @@ void TranslateShapeVertices(SHAPEINSTR *shapeinstrptr) Source[1] = srcPtr->vy; Source[2] = srcPtr->vz; -// TranslatePoint((int*)&Source,(int*)&Dest,(int*)&ObjectViewMatrix); -// TranslatePoint((int*)&Dest,(int*)&Source,(int*)&ViewMatrix); TranslatePoint(Source, Dest, ObjectViewMatrix); TranslatePoint(Dest, Source, ViewMatrix);