Removed some unused code.
Added some of the level drawing hacks (water, rain).
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5 changed files with 2693 additions and 374 deletions
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@ -624,10 +624,12 @@ int main(int argc, char *argv[])
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#else
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// AvP.PlayerType = I_Alien;
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// SetLevelToLoad(AVP_ENVIRONMENT_TEMPLE); /* starting alien level */
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// SetLevelToLoad(AVP_ENVIRONMENT_INVASION_A);
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AvP.PlayerType = I_Marine;
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SetLevelToLoad(AVP_ENVIRONMENT_DERELICT); /* starting marine level */
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// SetLevelToLoad(AVP_ENVIRONMENT_DERELICT); /* starting marine level */
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SetLevelToLoad(AVP_ENVIRONMENT_COLONY);
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// AvP.PlayerType = I_Predator;
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// SetLevelToLoad(AVP_ENVIRONMENT_WATERFALL); /* starting predator level */
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