Fixed the mistake causing new episodes to be gained for free.
This commit is contained in:
parent
f0647dd7c8
commit
949ffcfd44
2 changed files with 9 additions and 3 deletions
4
README
4
README
|
@ -49,6 +49,10 @@ Create the MPConfig and User_Profiles directories if they do not exist.
|
||||||
|
|
||||||
If you have the regular edition, add -DREGULAR_EDITION to CFLAGS.
|
If you have the regular edition, add -DREGULAR_EDITION to CFLAGS.
|
||||||
|
|
||||||
|
If you get "Aborted" after starting a new game the second time or so,
|
||||||
|
try recompiling with gcc-3.0.2. It seems to have fixed it for me, but I'll
|
||||||
|
try to find a workaround that works with gcc-2.95.
|
||||||
|
|
||||||
|
|
||||||
relnev:~/avp/AvP Demo 3 - Alien$ ls
|
relnev:~/avp/AvP Demo 3 - Alien$ ls
|
||||||
aenglish.txt alienavp_huds/ alienfastfile/ avp_rifs/ MPConfig/
|
aenglish.txt alienavp_huds/ alienfastfile/ avp_rifs/ MPConfig/
|
||||||
|
|
|
@ -676,8 +676,7 @@ int InitSDL()
|
||||||
|
|
||||||
int main(int argc, char *argv[])
|
int main(int argc, char *argv[])
|
||||||
{
|
{
|
||||||
int menusActive = 0;
|
|
||||||
int thisLevelHasBeenCompleted = 0;
|
|
||||||
|
|
||||||
InitSDL();
|
InitSDL();
|
||||||
|
|
||||||
|
@ -781,7 +780,10 @@ while(AvP_MainMenus())
|
||||||
SetBriefingTextToBlank();
|
SetBriefingTextToBlank();
|
||||||
#endif
|
#endif
|
||||||
{
|
{
|
||||||
|
int menusActive = 0;
|
||||||
|
int thisLevelHasBeenCompleted = 0;
|
||||||
|
|
||||||
|
/* turn off any special effects */
|
||||||
d3d_light_ctrl.ctrl = LCCM_NORMAL;
|
d3d_light_ctrl.ctrl = LCCM_NORMAL;
|
||||||
d3d_overlay_ctrl.ctrl = OCCM_NORMAL;
|
d3d_overlay_ctrl.ctrl = OCCM_NORMAL;
|
||||||
|
|
||||||
|
|
Loading…
Add table
Add a link
Reference in a new issue