Commented out secondary color stuff due to nvidia header lameness

This commit is contained in:
Steven Fuller 2002-01-10 02:53:02 +00:00 committed by Patryk Obara
parent 08545b98c6
commit 8e87ff0f3e
2 changed files with 6 additions and 0 deletions

View file

@ -55,9 +55,11 @@ static D3DTexture *CurrentlyBoundTexture = NULL;
#define TA_MAXVERTICES 2048
#define TA_MAXTRIANGLES 2048
#if 0 /* NVIDIA header problem */
#if GL_EXT_secondary_color
extern PFNGLSECONDARYCOLORPOINTEREXTPROC pglSecondaryColorPointerEXT;
#endif
#endif
typedef struct VertexArray
{