Removed a lot of tool code.

This commit is contained in:
Steven Fuller 2008-05-04 20:47:08 -07:00 committed by Patryk Obara
parent 9b449609fa
commit 5d3725f9d9
41 changed files with 19 additions and 2062 deletions

View file

@ -5,57 +5,21 @@
#include "fixer.h"
#if engine
#include "3dc.h"
#include "mem3dc.h" // for debug new and delete
#include "3dc.h"
#include "mem3dc.h" // for debug new and delete
#include "inline.h"
#include "inline.h"
#if SupportModules
#include "module.h"
#include "module.h"
#endif
#include "list_tem.hpp"
#include "list_tem.hpp"
#endif
#if cencon
#include "AFXWIN.H"
#ifdef _DEBUG
#undef new
#define new DEBUG_NEW
#define my_new DEBUG_NEW
#else
#define my_new new
#endif
#include "list_tem.hpp"
#endif
#if objedit || sprite_edit || ANIMEXP
#include "StdAfx.h"
#include "list_tem.hpp"
#endif
#if shpedit
#include "stdafx.h"
#include "list_tem.hpp"
#endif
#if standard
#include "advwin32.h"
#include <windows.h>
#include "list_tem.hpp"
#endif
#define CHUNK_FAILED_ON_LOAD -1
#define CHUNK_FAILED_ON_LOAD_NOT_RECOGNISED -2
@ -75,10 +39,6 @@
// we start at the header of the chunk we are in
// so that we can stop at the end of the chunk
#if cencon
extern char users_name[];
#endif
#include "list_tem.hpp"
#ifndef RIFF_OPTIMIZE // define this to get compiler errors where you are calling the old slow functions
@ -655,36 +615,3 @@ FORCE_CHUNK_INCLUDE_END
*/
#endif // !included