Removed D3DOverlayColourControl.

This commit is contained in:
Steven Fuller 2008-10-05 19:31:26 -07:00 committed by Patryk Obara
parent ebfc59249e
commit 55ddb88c8e
3 changed files with 0 additions and 25 deletions

View file

@ -47,7 +47,6 @@ extern int NormalFrameTime;
extern int GlobalAmbience;
/* JH 29/5/97 - to control how D3D does the lighting */
struct D3DLightColourControl d3d_light_ctrl;
struct D3DOverlayColourControl d3d_overlay_ctrl;
/*KJL****************************************************************************************
* F U N C T I O N S *
****************************************************************************************KJL*/

View file

@ -60,29 +60,6 @@ struct D3DLightColourControl
};
extern struct D3DLightColourControl d3d_light_ctrl;
/* JH 6/4/97 - define a structure to control an alpha channelled coloured overlay */
//extern D3DINFO d3d;
//#define d3d_overlays_available ((d3d.ThisDriver.dpcTriCaps.dwSrcBlendCaps & (D3DPBLENDCAPS_SRCALPHA|D3DPBLENDCAPS_INVSRCALPHA))==(D3DPBLENDCAPS_SRCALPHA|D3DPBLENDCAPS_INVSRCALPHA))
#define d3d_overlays_available 1
enum D3DOCC_Mode
{
OCCM_NORMAL, /* default behaviour - all other parms ignored */
OCCM_ON, /* r,g,b,alpha specify a colour of a light to use instead of white */
};
struct D3DOverlayColourControl
{
enum D3DOCC_Mode ctrl;
/* these should be in [0..255] */
int r;
int g;
int b;
int alpha;
};
/* KJL 17:07:29 10/02/98 - all new vision modes */
enum VISION_MODE_ID
{

View file

@ -1260,7 +1260,6 @@ if (AvP_MainMenus())
/* turn off any special effects */
d3d_light_ctrl.ctrl = LCCM_NORMAL;
d3d_overlay_ctrl.ctrl = OCCM_NORMAL;
SetOGLVideoMode(VideoModeList[CurrentVideoMode].w, VideoModeList[CurrentVideoMode].h);