More compiling. Things are starting to get hacky (adding stubs, commenting
out unimplemented windows stuff, and so on).
This commit is contained in:
parent
5c497c61a6
commit
4db15e7459
13 changed files with 420 additions and 60 deletions
|
@ -1,11 +1,15 @@
|
|||
#include <windows.h>
|
||||
#include <string.h>
|
||||
|
||||
#include "fixer.h"
|
||||
|
||||
#include "string.hpp"
|
||||
#ifndef DB_LEVEL
|
||||
#define DB_LEVEL 4
|
||||
#endif
|
||||
#include "db.h"
|
||||
#include "awTexLd.h"
|
||||
|
||||
#include "awtexld.h"
|
||||
|
||||
#include "chnkload.hpp"
|
||||
#include "chunkpal.hpp"
|
||||
|
||||
|
@ -16,12 +20,12 @@
|
|||
#include "ffstdio.h"
|
||||
#endif
|
||||
|
||||
#ifndef CL_SUPPORT_ALTTAB
|
||||
#error "Please #define CL_SUPPORT_ALTTAB to 0 or 1 in projload.hpp"
|
||||
#endif
|
||||
#if CL_SUPPORT_ALTTAB
|
||||
#include "alt_tab.h"
|
||||
#endif
|
||||
//#ifndef CL_SUPPORT_ALTTAB
|
||||
// #error "Please #define CL_SUPPORT_ALTTAB to 0 or 1 in projload.hpp"
|
||||
//#endif
|
||||
//#if CL_SUPPORT_ALTTAB
|
||||
// #include "alt_tab.h"
|
||||
//#endif
|
||||
|
||||
#include "chnktexi.h"
|
||||
|
||||
|
@ -36,7 +40,9 @@ char const * cl_pszGameMode = NULL;
|
|||
// used to determine if the display is palettized
|
||||
// currently assuming that if this is <= 8 then all
|
||||
// surfaces et. except d3d textures have a global palette
|
||||
extern "C" extern int VideoModeColourDepth;
|
||||
extern "C" {
|
||||
extern int VideoModeColourDepth;
|
||||
};
|
||||
|
||||
// useful filename handling functions
|
||||
|
||||
|
@ -649,7 +655,9 @@ char * CL_GetImageFileName(char * pszDestBuf, unsigned nBufSize, char const * ps
|
|||
}
|
||||
}
|
||||
|
||||
extern "C" extern void CheckForWindowsMessages(void);
|
||||
extern "C" {
|
||||
extern void CheckForWindowsMessages(void);
|
||||
};
|
||||
|
||||
int CL_LoadImageOnce(char const * pszFileName, unsigned fFlagsEtc)
|
||||
{
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue