More compiling. Things are starting to get hacky (adding stubs, commenting
out unimplemented windows stuff, and so on).
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13 changed files with 420 additions and 60 deletions
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@ -4,4 +4,27 @@
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struct AwBackupTexture;
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typedef struct AwBackupTexture * AW_BACKUPTEXTUREHANDLE;
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typedef struct DIRECTDRAWSURFACE
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{
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int x;
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} DIRECTDRAWSURFACE;
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typedef DIRECTDRAWSURFACE * LPDIRECTDRAWSURFACE;
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typedef DIRECTDRAWSURFACE DDSurface;
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typedef struct DIRECT3DTEXTURE
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{
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int x;
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} DIRECT3DTEXTURE;
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typedef DIRECT3DTEXTURE * LPDIRECT3DTEXTURE;
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typedef DIRECT3DTEXTURE D3DTexture;
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//typedef struct D3DTEXTUREHANDLE
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//{
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// int x;
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//} D3DTEXTUREHANDLE;
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typedef int D3DTEXTUREHANDLE;
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#endif /* _INCLUDED_AW_H_ */
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