More warning cleanups.

Removed a few unused files.
This commit is contained in:
Steven Fuller 2001-08-07 02:38:43 +00:00 committed by Patryk Obara
parent 422e7c385b
commit 455f56573e
37 changed files with 94 additions and 912 deletions

View file

@ -99,8 +99,8 @@ namespace AwTl
if (!pUnknown) return 0;
pUnknown->AddRef();
return static_cast<unsigned>(pUnknown->Release());
#endif
return 0;
#endif
}
#endif

View file

@ -8,25 +8,6 @@
#define DB_COMMA ,
#endif
// Nasty hack to touch the classes so MSVC++ doesn't discards them.
#ifdef _MSC_VER
extern class AwTlRegisterLoaderClass_AwBmpLoader_187 rlcAwBmpLoader_187;
extern class AwTlRegisterLoaderClass_AwIffLoader_428 rlcAwIffLoader_428;
extern class AwTlRegisterLoaderClass_AwIffLoader_429 rlcAwIffLoader_429;
extern class AwTlRegisterLoaderClass_AwIffLoader_430 rlcAwIffLoader_430;
extern class AwTlRegisterLoaderClass_AwPpmLoader_229 rlcAwPpmLoader_229;
extern class AwTlRegisterLoaderClass_AwPgmLoader_230 rlcAwPgmLoader_230;
extern class AwTlRegisterLoaderClass_AwPbmLoader_231 rlcAwPbmLoader_231;
extern class RegisterChunkClassIlbmBmhdChunk_4 rccIlbmBmhdChunk_4;
extern class RegisterChunkClassIlbmCmapChunk_5 rccIlbmCmapChunk_5;
extern class RegisterChunkClassIlbmBodyChunk_6 rccIlbmBodyChunk_6;
extern class RegisterChunkClassIlbmGrabChunk_7 rccIlbmGrabChunk_7;
#endif
namespace AwTl {
#define CANT_HAPPEN db_msgf1(("AwCreateTexture(): (Line %u) CAN'T HAPPEN!",__LINE__));
@ -208,11 +189,6 @@ namespace AwTl {
static void Do (PtrUnion _dstRowP, unsigned _dstWidth, SRCTYPE const * _srcRowP, unsigned _srcWidth, Colour const * _paletteP = NULL db_code1(DB_COMMA unsigned _paletteSize = 0));
};
#ifdef _MSC_VER
#pragma warning(push)
#pragma warning(disable: 4701)
#endif
template<class CONVERT, class SRCTYPE>
void GenericConvertRow<CONVERT, SRCTYPE>::Do (PtrUnion _dstRowP, unsigned _dstWidth, SRCTYPE const * _srcRowP, unsigned _srcWidth, Colour const * _paletteP db_code1(DB_COMMA unsigned _paletteSize))
{
@ -300,10 +276,6 @@ namespace AwTl {
}
}
#ifdef _MSC_VER
#pragma warning(pop)
#endif
// reference counting support
class RefCntObj
{

View file

@ -95,9 +95,9 @@ struct _RifHandle : Project_RifHandle
_RifHandle()
: fc(0)
, envd(0)
, palparent(0)
, max_index(0)
, tex_index_nos(0)
, palparent(0)
{}
};

View file

@ -105,8 +105,8 @@ public:
, reserved1(0)
, reserved2(0)
, startpos(0)
, pixel_data(0)
, name(0)
, pixel_data(0)
{}
// copy constructor
@ -754,8 +754,8 @@ class RIF_Child_Chunk;
class BMP_Flags
{
public:
BMP_Flags(void) : filename(0), enum_id(0), version_num(0), flags((BMPN_Flags)0){}
BMP_Flags(const char * const fname) : enum_id(0), version_num(0), flags((BMPN_Flags)0), filename(0)
BMP_Flags(void) : filename(0), flags((BMPN_Flags)0), version_num(0), enum_id(0) {}
BMP_Flags(const char * const fname) : filename(0), flags((BMPN_Flags)0), version_num(0), enum_id(0)
{
if (fname)
{

View file

@ -1,316 +0,0 @@
/***************************************************************************/
/* Loading a PPM file into a surface */
/***************************************************************************/
/*
* LoadSurface
* Loads a ppm file into a texture map DD surface of the given format. The
* memory flag specifies DDSCAPS_SYSTEMMEMORY or DDSCAPS_VIDEOMEMORY.
*/
LPDIRECTDRAWSURFACE
D3DAppILoadSurface(LPDIRECTDRAW lpDD, LPCSTR lpName,
LPDDSURFACEDESC lpFormat, DWORD memoryflag)
{
LPDIRECTDRAWSURFACE lpDDS;
DDSURFACEDESC ddsd, format;
D3DCOLOR colors[256];
D3DCOLOR c;
DWORD dwWidth, dwHeight;
int i, j;
FILE *fp;
char *lpC;
CHAR buf[100];
LPDIRECTDRAWPALETTE lpDDPal;
PALETTEENTRY ppe[256];
int psize;
DWORD pcaps;
int color_count;
BOOL bQuant = FALSE;
HRESULT ddrval;
/*
* Find the image file and open it
*/
fp = D3DAppIFindFile(lpName, "rb");
if (fp == NULL) {
D3DAppISetErrorString("Cannot find %s.\n", lpName);
return NULL;
}
/*
* Is it a PPM file?
*/
fgets(buf, sizeof buf, fp);
if (lstrcmp(buf, "P6\n")) {
fclose(fp);
D3DAppISetErrorString("%s is not a PPM file.\n", lpName);
return NULL;
}
/*
* Skip any comments
*/
do {
fgets(buf, sizeof buf, fp);
} while (buf[0] == '#');
/*
* Read the width and height
*/
sscanf(buf, "%d %d\n", &dwWidth, &dwHeight);
fgets(buf, sizeof buf, fp); /* skip next line */
/*
* Create a surface of the given format using the dimensions of the PPM
* file.
*/
memcpy(&format, lpFormat, sizeof(DDSURFACEDESC));
if (format.ddpfPixelFormat.dwFlags & DDPF_PALETTEINDEXED8) {
bQuant = TRUE;
psize = 256;
pcaps = DDPCAPS_8BIT | DDPCAPS_ALLOW256;
} else if (format.ddpfPixelFormat.dwFlags & DDPF_PALETTEINDEXED4) {
bQuant = TRUE;
psize = 16;
pcaps = DDPCAPS_4BIT;
}
memcpy(&ddsd, &format, sizeof(DDSURFACEDESC));
ddsd.dwSize = sizeof(DDSURFACEDESC);
ddsd.dwFlags = DDSD_CAPS | DDSD_HEIGHT | DDSD_WIDTH | DDSD_PIXELFORMAT;
ddsd.ddsCaps.dwCaps = DDSCAPS_TEXTURE | memoryflag;
ddsd.dwHeight = dwHeight;
ddsd.dwWidth = dwWidth;
ddrval = lpDD->lpVtbl->CreateSurface(lpDD, &ddsd, &lpDDS, NULL);
if (ddrval != DD_OK) {
D3DAppISetErrorString("CreateSurface for texture failed (loadtex).\n%s",
D3DAppErrorToString(ddrval));
return NULL;
}
/*
* Lock the surface so it can be filled with the PPM file
*/
memset(&ddsd, 0, sizeof(DDSURFACEDESC));
ddsd.dwSize = sizeof(DDSURFACEDESC);
ddrval = lpDDS->lpVtbl->Lock(lpDDS, NULL, &ddsd, 0, NULL);
if (ddrval != DD_OK) {
lpDDS->lpVtbl->Release(lpDDS);
D3DAppISetErrorString("Lock failed while loading surface (loadtex).\n%s",
D3DAppErrorToString(ddrval));
return NULL;
}
/*
* The method of loading depends on the pixel format of the dest surface
*/
if (!bQuant) {
/*
* The texture surface is not palettized
*/
unsigned long* lpLP;
unsigned short* lpSP;
unsigned char* lpCP;
unsigned long m;
int s;
int red_shift, red_scale;
int green_shift, green_scale;
int blue_shift, blue_scale;
/*
* Determine the red, green and blue masks' shift and scale.
*/
for (s = 0, m = format.ddpfPixelFormat.dwRBitMask; !(m & 1);
s++, m >>= 1);
red_shift = s;
red_scale = 255 / (format.ddpfPixelFormat.dwRBitMask >> s);
for (s = 0, m = format.ddpfPixelFormat.dwGBitMask; !(m & 1);
s++, m >>= 1);
green_shift = s;
green_scale = 255 / (format.ddpfPixelFormat.dwGBitMask >> s);
for (s = 0, m = format.ddpfPixelFormat.dwBBitMask; !(m & 1);
s++, m >>= 1);
blue_shift = s;
blue_scale = 255 / (format.ddpfPixelFormat.dwBBitMask >> s);
/*
* Each RGB bit count requires different pointers
*/
switch (format.ddpfPixelFormat.dwRGBBitCount) {
case 32 :
for (j = 0; j < (int)dwHeight; j++) {
/*
* Point to next row in texture surface
*/
lpLP = (unsigned long*)(((char*)ddsd.lpSurface) +
ddsd.lPitch * j);
for (i = 0; i < (int)dwWidth; i++) {
int r, g, b;
/*
* Read each value, scale it and shift it into position
*/
r = getc(fp) / red_scale;
g = getc(fp) / green_scale;
b = getc(fp) / blue_scale;
*lpLP = (r << red_shift) | (g << green_shift) |
(b << blue_shift);
lpLP++;
}
}
break;
case 16 :
for (j = 0; j < (int)dwHeight; j++) {
lpSP = (unsigned short*)(((char*)ddsd.lpSurface) +
ddsd.lPitch * j);
for (i = 0; i < (int)dwWidth; i++) {
int r, g, b;
r = getc(fp) / red_scale;
g = getc(fp) / green_scale;
b = getc(fp) / blue_scale;
*lpSP = (r << red_shift) | (g << green_shift) |
(b << blue_shift);
lpSP++;
}
}
break;
case 8:
for (j = 0; j < (int)dwHeight; j++) {
lpCP = (unsigned char*)(((char*)ddsd.lpSurface) +
ddsd.lPitch * j);
for (i = 0; i < (int)dwWidth; i++) {
int r, g, b;
r = getc(fp) / red_scale;
g = getc(fp) / green_scale;
b = getc(fp) / blue_scale;
*lpCP = (r << red_shift) | (g << green_shift) |
(b << blue_shift);
lpCP++;
}
}
break;
default:
/*
* This wasn't a format I recognize
*/
lpDDS->lpVtbl->Unlock(lpDDS, NULL);
fclose(fp);
lpDDS->lpVtbl->Release(lpDDS);
D3DAppISetErrorString("Unknown pixel format (loadtex).");
return NULL;
}
/*
* Unlock the texture and return the surface pointer
*/
lpDDS->lpVtbl->Unlock(lpDDS, NULL);
fclose(fp);
return (lpDDS);
}
/*
* We assume the 8-bit palettized case
*/
color_count = 0; /* number of colors in the texture */
for (j = 0; j < (int)dwHeight; j++) {
/*
* Point to next row in surface
*/
lpC = ((char*)ddsd.lpSurface) + ddsd.lPitch * j;
for (i = 0; i < (int)dwWidth; i++) {
int r, g, b, k;
/*
* Get the next red, green and blue values and turn them into a
* D3DCOLOR
*/
r = getc(fp);
g = getc(fp);
b = getc(fp);
c = RGB_MAKE(r, g, b);
/*
* Search for this color in a table of colors in this texture
*/
for (k = 0; k < color_count; k++)
if (c == colors[k]) break;
if (k == color_count) {
/*
* This is a new color, so add it to the list
*/
color_count++;
/*
* More than 256 and we fail (8-bit)
*/
if (color_count > psize) {
color_count--;
k = color_count - 1;
//goto burst_colors;
}
colors[k] = c;
}
/*
* Set the "pixel" value on the surface to be the index into the
* color table
*/
if (psize == 16) {
if ((i & 1) == 0)
*lpC = k & 0xf;
else {
*lpC |= (k & 0xf) << 4;
lpC++;
}
} else {
*lpC = (char)k;
lpC++;
}
}
}
/*
* Close the file and unlock the surface
*/
fclose(fp);
lpDDS->lpVtbl->Unlock(lpDDS, NULL);
//burst_colors:
if (color_count > psize) {
/*
* If there are more than 256 colors, we overran our palette
*/
lpDDS->lpVtbl->Unlock(lpDDS, NULL);
lpDDS->lpVtbl->Release(lpDDS);
D3DAppISetErrorString("Palette burst. (loadtex).\n");
return (NULL);
}
/*
* Create a palette with the colors in our color table
*/
memset(ppe, 0, sizeof(PALETTEENTRY) * 256);
for (i = 0; i < color_count; i++) {
ppe[i].peRed = (unsigned char)RGB_GETRED(colors[i]);
ppe[i].peGreen = (unsigned char)RGB_GETGREEN(colors[i]);
ppe[i].peBlue = (unsigned char)RGB_GETBLUE(colors[i]);
}
/*
* Set all remaining entry flags to D3DPAL_RESERVED, which are ignored by
* the renderer.
*/
for (; i < 256; i++)
ppe[i].peFlags = D3DPAL_RESERVED;
/*
* Create the palette with the DDPCAPS_ALLOW256 flag because we want to
* have access to all entries.
*/
ddrval = lpDD->lpVtbl->CreatePalette(lpDD,
DDPCAPS_INITIALIZE | pcaps,
ppe, &lpDDPal, NULL);
if (ddrval != DD_OK) {
lpDDS->lpVtbl->Release(lpDDS);
D3DAppISetErrorString("Create palette failed while loading surface (loadtex).\n%s",
D3DAppErrorToString(ddrval));
return (NULL);
}
/*
* Finally, bind the palette to the surface
*/
ddrval = lpDDS->lpVtbl->SetPalette(lpDDS, lpDDPal);
if (ddrval != DD_OK) {
lpDDS->lpVtbl->Release(lpDDS);
lpDDPal->lpVtbl->Release(lpDDPal);
D3DAppISetErrorString("SetPalette failed while loading surface (loadtex).\n%s",
D3DAppErrorToString(ddrval));
return (NULL);
}
lpDDPal->lpVtbl->Release(lpDDPal);
return lpDDS;
}

View file

@ -243,7 +243,7 @@ namespace IFF
{
public:
virtual ~SerialData();
SerialData() : m_pPrev(NULL), m_pData(new DataBlock) {};
SerialData() : m_pData(new DataBlock), m_pPrev(NULL) {};
void Clear();

View file

@ -161,7 +161,7 @@ class Placed_Object_Light_Chunk : public Chunk
{
public :
Placed_Object_Light_Chunk (Chunk_With_Children * parent, Placed_Object_Light_Data & new_light)
: Chunk (parent, "PLOBJLIT"), light (new_light),num_extra_data(0),extra_data(0) {}
: Chunk (parent, "PLOBJLIT"), light(new_light), extra_data(0), num_extra_data(0) {}
Placed_Object_Light_Chunk (Chunk_With_Children * parent, const char *, size_t const);

View file

@ -81,7 +81,7 @@ void const * MediaWinFileMedium::GetReadBuffer(unsigned * pSize, unsigned nDesir
DWORD nBytesRead = 0;
if (!ReadFile(m_hFile, m_pBuffer, nDesiredSize, &nBytesRead, NULL))
if (!ReadFile(m_hFile, m_pBuffer, nDesiredSize, &nBytesRead, 0))
m_fError |= MME_IOERROR;
else if (!nBytesRead)
m_fError |= MME_EOFMET;
@ -102,7 +102,7 @@ void MediaWinFileMedium::CloseWriteBuffer(unsigned nPosOffset)
DWORD nBytesWritten = 0;
if (!WriteFile(m_hFile, m_pBuffer, nPosOffset, &nBytesWritten, NULL))
if (!WriteFile(m_hFile, m_pBuffer, nPosOffset, &nBytesWritten, 0))
m_fError |= MME_IOERROR;
else if (nBytesWritten < nPosOffset)
m_fError |= MME_EOFMET;
@ -119,7 +119,7 @@ void MediaWinFileMedium::CloseReadBuffer(unsigned nPosOffset)
return;
}
if (nPosOffset != m_nReadBufLen && 0xffffffff == SetFilePointer(m_hFile,nPosOffset - m_nReadBufLen,NULL,FILE_CURRENT))
if (nPosOffset != m_nReadBufLen && 0xffffffff == SetFilePointer(m_hFile,nPosOffset - m_nReadBufLen,0,FILE_CURRENT))
m_fError |= MME_UNAVAIL;
m_nReadBufLen = 0;
@ -137,7 +137,7 @@ void MediaWinFileMedium::DoWriteBlock(void const * pData, unsigned nSize)
DWORD nBytesWritten = 0;
if (!WriteFile(m_hFile, pData, nSize, &nBytesWritten, NULL))
if (!WriteFile(m_hFile, pData, nSize, &nBytesWritten, 0))
m_fError |= MME_IOERROR;
else if (nBytesWritten < nSize)
m_fError |= MME_EOFMET;
@ -153,7 +153,7 @@ void MediaWinFileMedium::DoReadBlock(void * pData, unsigned nSize)
DWORD nBytesRead = 0;
if (!ReadFile(m_hFile, pData, nSize, &nBytesRead, NULL))
if (!ReadFile(m_hFile, pData, nSize, &nBytesRead, 0))
m_fError |= MME_IOERROR;
else if (nBytesRead < nSize)
m_fError |= MME_EOFMET;
@ -161,7 +161,7 @@ void MediaWinFileMedium::DoReadBlock(void * pData, unsigned nSize)
unsigned MediaWinFileMedium::DoGetPos()
{
unsigned nFilePos = SetFilePointer(m_hFile,0,NULL,FILE_CURRENT);
unsigned nFilePos = SetFilePointer(m_hFile,0,0,FILE_CURRENT);
if (0xffffffff == nFilePos)
{
@ -174,7 +174,7 @@ unsigned MediaWinFileMedium::DoGetPos()
void MediaWinFileMedium::DoSetPos(unsigned nPos)
{
if (0xffffffff == SetFilePointer(m_hFile,nPos,NULL,FILE_BEGIN))
if (0xffffffff == SetFilePointer(m_hFile,nPos,0,FILE_BEGIN))
m_fError |= MME_UNAVAIL;
}

View file

@ -37,11 +37,17 @@ class MediaMedium
{
protected:
// standard constructor
MediaMedium() : m_nRefCnt(1),
m_fError(0), m_nDefBufSize(1024),
m_nWriteBufPos(0), m_nReadBufPos(0),
m_nBufLenUsed(0), m_nBufSize(0),
m_pReadBuffer(NULL), m_pWriteBuffer(NULL) {}
MediaMedium() :
m_fError(0),
m_nDefBufSize(1024),
m_pWriteBuffer(NULL),
m_pReadBuffer(NULL),
m_nReadBufPos(0),
m_nWriteBufPos(0),
m_nBufSize(0),
m_nBufLenUsed(0),
m_nRefCnt(1)
{}
virtual ~MediaMedium() {}
@ -413,10 +419,10 @@ class MediaWinFileMedium : public MediaMedium
pszFileName,
dwDesiredAccess,
dwShareMode,
NULL,
0,
dwCreationDistribution,
FILE_ATTRIBUTE_NORMAL,
NULL
0
);
if (INVALID_HANDLE_VALUE == m_hFile)
m_fError |= MME_OPENFAIL;

View file

@ -388,7 +388,7 @@ File_Chunk::File_Chunk(const char * file_name)
return;
}
file_size = GetFileSize (rif_file, NULL);
file_size = GetFileSize (rif_file, 0);
if (!ReadFile(rif_file, id_buffer, 8, &bytes_read, 0)) {
@ -1482,7 +1482,7 @@ void File_Chunk::list_objects(List<Object_Chunk *> * pList)
if (children)
while (child_ptr != NULL) {
if (strncmp ("RBOBJECT", child_ptr->identifier, 8) == NULL)
if (strncmp ("RBOBJECT", child_ptr->identifier, 8) == 0)
{
assert (!child_ptr->r_u_miscellaneous());
pList->add_entry((Object_Chunk *)child_ptr);
@ -1501,7 +1501,7 @@ void File_Chunk::list_shapes(List<Shape_Chunk *> * pList)
if (children)
while (child_ptr != NULL) {
if (strncmp ("REBSHAPE", child_ptr->identifier, 8) == NULL)
if (strncmp ("REBSHAPE", child_ptr->identifier, 8) == 0)
{
assert (!child_ptr->r_u_miscellaneous());
pList->add_entry((Shape_Chunk *)child_ptr);
@ -1519,7 +1519,7 @@ void File_Chunk::list_dummy_objects(List<Dummy_Object_Chunk *> * pList){
if (children)
while (child_ptr != NULL) {
if (strncmp ("DUMMYOBJ", child_ptr->identifier, 8) == NULL)
if (strncmp ("DUMMYOBJ", child_ptr->identifier, 8) == 0)
{
assert (!child_ptr->r_u_miscellaneous());
pList->add_entry((Dummy_Object_Chunk *)child_ptr);
@ -1536,7 +1536,7 @@ Environment_Data_Chunk * File_Chunk::get_env_data()
if (children)
while (child_ptr != NULL) {
if (strncmp ("REBENVDT", child_ptr->identifier, 8) == NULL)
if (strncmp ("REBENVDT", child_ptr->identifier, 8) == 0)
{
assert (!child_ptr->r_u_miscellaneous());
e_list.add_entry((Environment_Data_Chunk *)child_ptr);
@ -1776,7 +1776,7 @@ RIF_File_Chunk::RIF_File_Chunk (Chunk_With_Children * parent, const char * file_
return;
}
file_size = GetFileSize (rif_file, NULL);
file_size = GetFileSize (rif_file, 0);
if (!ReadFile(rif_file, id_buffer, 8, &bytes_read, 0)) {
error_code = CHUNK_FAILED_ON_LOAD;
@ -1943,7 +1943,7 @@ void RIF_File_Chunk::list_objects(List<Object_Chunk *> * pList)
if (children)
while (child_ptr != NULL) {
if (strncmp ("RBOBJECT", child_ptr->identifier, 8) == NULL)
if (strncmp ("RBOBJECT", child_ptr->identifier, 8) == 0)
{
assert (!child_ptr->r_u_miscellaneous());
pList->add_entry((Object_Chunk *)child_ptr);
@ -1961,7 +1961,7 @@ void RIF_File_Chunk::list_shapes(List<Shape_Chunk *> * pList)
if (children)
while (child_ptr != NULL) {
if (strncmp ("REBSHAPE", child_ptr->identifier, 8) == NULL)
if (strncmp ("REBSHAPE", child_ptr->identifier, 8) == 0)
{
assert (!child_ptr->r_u_miscellaneous());
pList->add_entry((Shape_Chunk *)child_ptr);
@ -1978,7 +1978,7 @@ Environment_Data_Chunk * RIF_File_Chunk::get_env_data()
if (children)
while (child_ptr != NULL) {
if (strncmp ("REBENVDT", child_ptr->identifier, 8) == NULL)
if (strncmp ("REBENVDT", child_ptr->identifier, 8) == 0)
{
assert (!child_ptr->r_u_miscellaneous());
e_list.add_entry((Environment_Data_Chunk *)child_ptr);

View file

@ -39,8 +39,9 @@ public:
Lockable_Chunk_With_Children (Chunk_With_Children * parent, const char * identifier)
: Chunk_With_Children (parent, identifier),
updated (FALSE),updated_outside (FALSE),local_lock (FALSE),external_lock(FALSE),
output_chunk_for_process (FALSE), deleted (FALSE)
output_chunk_for_process(FALSE),
updated(FALSE), updated_outside(FALSE), local_lock(FALSE),
external_lock(FALSE), deleted(FALSE)
{}

View file

@ -9,11 +9,11 @@
// shape flags
#define SHAPE_FLAG_PALETTISED 0x0000100
#define SHAPE_FLAG_USEZSP 0x0000200
#define SHAPE_FLAG_USEAUGZS 0x0000400
#define SHAPE_FLAG_USEZSP 0x0000200
#define SHAPE_FLAG_USEAUGZS 0x0000400
#define SHAPE_FLAG_USEAUGZSL 0x0000800
#define SHAPE_FLAG_EXTERNALFILE 0x0001000
#define SHAPE_FLAG_RECENTRED 0x0002000
#define SHAPE_FLAG_EXTERNALFILE 0x0001000
#define SHAPE_FLAG_RECENTRED 0x0002000
#define SHAPE_FLAG_UNSTABLEBOUND_ZPOS 0x00004000
@ -23,7 +23,6 @@
#define SHAPE_FLAG_UNSTABLEBOUND_XPOS 0x00040000
#define SHAPE_FLAG_UNSTABLEBOUND_XNEG 0x00080000
#define SHAPE_FLAG_PSX_SUBDIVIDE 0x80000000
//flags that need to be removed before being copied into the shapeheaders
#define ChunkInternalItemFlags 0x00000000
@ -34,11 +33,6 @@ class Anim_Shape_Frame_Chunk;
class Console_Shape_Chunk;
// flags structure
struct shape_flags
{
unsigned int locked : 1;
// add more flags here as they are needed
};
enum Console_Type
{
@ -224,8 +218,8 @@ private:
// constructor from data
Shape_Sub_Shape_Header_Chunk (Shape_Sub_Shape_Chunk * parent)
: Chunk (parent, "SUBSHPHD"),
shape_data (parent->shape_data_store),
flags (0), file_id_num (-1)
shape_data(parent->shape_data_store),
file_id_num(-1), flags(0)
{}
};
@ -621,8 +615,8 @@ private:
// constructor from data
Shape_Header_Chunk (Shape_Chunk * parent)
: Chunk (parent, "SHPHEAD1"),
shape_data (parent->shape_data_store),
flags (0), file_id_num (-1), version_no (0)
shape_data(parent->shape_data_store),
flags(0), version_no(0), file_id_num(-1)
{}
};
@ -887,8 +881,9 @@ public:
// constructor from wherever
Shape_Morphing_Frame_Data_Chunk (Shape_Morphing_Data_Chunk * parent)
: Chunk (parent, "FRMMORPH"), frame_store (0), num_frames(0)
: Chunk (parent, "FRMMORPH"), num_frames(0), frame_store(0)
{}
// constructor from buffer
Shape_Morphing_Frame_Data_Chunk (Shape_Morphing_Data_Chunk * parent,const char *, size_t);
@ -925,7 +920,7 @@ class Shape_Poly_Change_Info_Chunk : public Chunk
public:
Shape_Poly_Change_Info_Chunk (Shape_Chunk * parent, List<poly_change_info> & pci, int orig_num_v)
: Chunk (parent, "SHPPCINF"), change_list (pci), original_num_verts (orig_num_v)
: Chunk (parent, "SHPPCINF"), original_num_verts (orig_num_v), change_list (pci)
{}
int original_num_verts;

View file

@ -204,7 +204,7 @@ Sprite_Header_Chunk::Sprite_Header_Chunk(const char * file_name, Chunk_With_Chil
return;
}
file_size = GetFileSize (rif_file, NULL);
file_size = GetFileSize (rif_file, 0);
if (!ReadFile(rif_file, id_buffer, 8, &bytes_read, 0)) {

View file

@ -1,91 +0,0 @@
/***************************************************************************/
/* Creation of Z-Buffer */
/***************************************************************************/
/*
* D3DAppICreateZBuffer
* Create a Z-Buffer of the appropriate depth and attach it to the back
* buffer.
*/
BOOL
D3DAppICreateZBuffer(int w, int h, int driver)
{
DDSURFACEDESC ddsd;
DWORD devDepth;
/*
* Release any Z-Buffer that might be around just in case.
*/
RELEASE(d3dappi.lpZBuffer);
/*
* If this driver does not do z-buffering, don't create a z-buffer
*/
if (!d3dappi.Driver[driver].bDoesZBuffer)
return TRUE;
memset(&ddsd, 0 ,sizeof(DDSURFACEDESC));
ddsd.dwSize = sizeof( ddsd );
ddsd.dwFlags = DDSD_WIDTH | DDSD_HEIGHT | DDSD_CAPS |
DDSD_ZBUFFERBITDEPTH;
ddsd.ddsCaps.dwCaps = DDSCAPS_ZBUFFER;
ddsd.dwHeight = h;
ddsd.dwWidth = w;
/*
* If this is a hardware D3D driver, the Z-Buffer MUST end up in video
* memory. Otherwise, it MUST end up in system memory.
*/
if (d3dappi.Driver[driver].bIsHardware)
ddsd.ddsCaps.dwCaps |= DDSCAPS_VIDEOMEMORY;
else
ddsd.ddsCaps.dwCaps |= DDSCAPS_SYSTEMMEMORY;
/*
* Get the Z buffer bit depth from this driver's D3D device description
*/
devDepth = d3dappi.Driver[driver].Desc.dwDeviceZBufferBitDepth;
if (devDepth & DDBD_32)
ddsd.dwZBufferBitDepth = 32;
else if (devDepth & DDBD_24)
ddsd.dwZBufferBitDepth = 24;
else if (devDepth & DDBD_16)
ddsd.dwZBufferBitDepth = 16;
else if (devDepth & DDBD_8)
ddsd.dwZBufferBitDepth = 8;
else {
D3DAppISetErrorString("Unsupported Z-buffer depth requested by device.\n");
return FALSE;
}
LastError = d3dappi.lpDD->lpVtbl->CreateSurface(d3dappi.lpDD, &ddsd,
&d3dappi.lpZBuffer,
NULL);
if(LastError != DD_OK) {
D3DAppISetErrorString("CreateSurface for Z-buffer failed.\n%s",
D3DAppErrorToString(LastError));
goto exit_with_error;
}
/*
* Attach the Z-buffer to the back buffer so D3D will find it
*/
LastError =
d3dappi.lpBackBuffer->lpVtbl->AddAttachedSurface(d3dappi.lpBackBuffer,
d3dappi.lpZBuffer);
if(LastError != DD_OK) {
D3DAppISetErrorString("AddAttachedBuffer failed for Z-Buffer.\n%s",
D3DAppErrorToString(LastError));
goto exit_with_error;
}
/*
* Find out if it ended up in video memory (FYI).
*/
LastError = D3DAppIGetSurfDesc(&ddsd, d3dappi.lpZBuffer);
if (LastError != DD_OK) {
D3DAppISetErrorString("Failed to get surface description of Z buffer.\n%s",
D3DAppErrorToString(LastError));
goto exit_with_error;
}
d3dappi.bZBufferInVideo =
(ddsd.ddsCaps.dwCaps & DDSCAPS_VIDEOMEMORY) ? TRUE : FALSE;
return TRUE;
exit_with_error:
RELEASE(d3dappi.lpZBuffer);
return FALSE;
}