Added noise overlay (for marine image enhancer).

This commit is contained in:
Steven Fuller 2001-08-12 19:48:15 +00:00 committed by Patryk Obara
parent b6076c656e
commit 3ec3df2e66
5 changed files with 100 additions and 57 deletions

View file

@ -85,18 +85,6 @@ void CheckCDVolume()
}
/* progress_bar.cpp */
void Start_Progress_Bar()
{
fprintf(stderr, "Start_Progress_Bar()\n");
}
void Set_Progress_Bar_Position(int pos)
{
fprintf(stderr, "Set_Progress_Bar_Position(%d)\n", pos);
}
/* smacker.c */
int FmvColourRed;
int FmvColourGreen;
@ -409,11 +397,6 @@ void InitForceField()
fprintf(stderr, "InitForceField()\n");
}
void DrawNoiseOverlay(int t)
{
fprintf(stderr, "DrawNoiseOverlay(%d)\n", t);
}
void DrawScanlinesOverlay(float level)
{
fprintf(stderr, "DrawScanlinesOverlay(%f)\n", level);
@ -562,11 +545,6 @@ void D3D_BackdropPolygon_Output(POLYHEADER *inputPolyPtr,RENDERVERTEX *renderVer
long BackBufferPitch;
int VideoModeColourDepth;
void FlipBuffers()
{
fprintf(stderr, "FlipBuffers()\n");
}
int ChangePalette (unsigned char* NewPalette)
{
fprintf(stderr, "ChangePalette(%p)\n", NewPalette);