Removed most references to PSX, Saturn and E3 Demo.
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35 changed files with 47 additions and 1362 deletions
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@ -239,7 +239,6 @@ private:
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};
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#define PSXLightMode 0
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//details of how light data should be altered for different platforms.
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//currently just playstation
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class Light_Scale_Chunk : public Chunk
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@ -248,7 +248,6 @@ int SetupPolygonAccessFromShapeIndex(int shapeIndex)
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/*--------------------Patrick 17/12/96----------------------------
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I have added some more shape data access functions......
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PSX versions are required.
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----------------------------------------------------------------*/
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static VECTORCH patPointData;
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@ -353,7 +352,6 @@ int *GetPolygonVertexIndices(void)
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/*--------------------Roxby 3/7/97----------------------------
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I have added some more shape data access functions......
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taken from PSX versions
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----------------------------------------------------------------*/
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@ -16,8 +16,6 @@ extern "C" {
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#endif
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#define platform_pc Yes
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#define Saturn No
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/* Types */
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