Removed most references to PSX, Saturn and E3 Demo.
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35 changed files with 47 additions and 1362 deletions
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@ -139,8 +139,6 @@ void DrawWaterFallPoly(VECTORCH *v);
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* they will end up in high memory on the Saturn. *
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************************************************************************************KJL*/
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VECTORCH Global_LightVector={1,};
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/*
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Global variables and arrays
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*/
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@ -160,10 +158,6 @@ VECTORCH MorphedPts[maxmorphPts];
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#endif /* SupportMorphing */
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#if Saturn
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extern int PolygonSubdivideEntry(POLYHEADER* itemptr);
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#endif
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static COLOURINTENSITIES ColourIntensityArray[maxrotpts];
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