Removed most references to PSX, Saturn and E3 Demo.
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332acfbf8b
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361c131932
35 changed files with 47 additions and 1362 deletions
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@ -527,10 +527,6 @@ typedef struct merged_poly
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#else
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#if Saturn
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#define iflag_sattexture 0x00000080 /* Outcode if outside frame buffer or behind z plane, else just draw */
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#endif
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#if platform_pc
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#define iflag_zbuffer_w 0x00000080 /* Z-Buffer, Write-Only */
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#endif
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@ -578,11 +574,6 @@ typedef struct merged_poly
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#define iflag_sortfarz 0x04000000 /* Use maxz for depth value */
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#define iflag_bufferxy 0x08000000 /* Internal - Saturn Only
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- for xy clamped item */
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#define iflag_clampz 0x10000000 /* Internal - Saturn Only
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- for z clamped item */
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#define iflag_light_corona 0x20000000 /* For use by the placed light strategy */
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@ -781,11 +772,7 @@ typedef struct texelgtx3d {
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typedef unsigned char TEXTURE;
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#if Saturn
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#define ImageNameSize 16
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#else
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#define ImageNameSize 128+1
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#endif
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typedef struct imageheader {
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