Added AvP-Style attenuation code.

This commit is contained in:
Steven Fuller 2001-08-28 10:40:40 +00:00 committed by Patryk Obara
parent ab5897ec78
commit 35d91a5da3
5 changed files with 237 additions and 227 deletions

View file

@ -246,11 +246,6 @@ void InitDrawTest()
fprintf(stderr, "InitDrawTest()\n");
}
void SetFogDistance(int fogDistance)
{
fprintf(stderr, "SetFontDistance(%d)\n", fogDistance);
}
void CheckWireFrameMode(int shouldBeOn)
{
// fprintf(stderr, "CheckWireFrameMode(%d)\n", shouldBeOn);
@ -290,11 +285,6 @@ void ReleaseDirect3D()
fprintf(stderr, "ReleaseDirect3D()\n");
}
void ReleaseD3DTexture(void* D3DTexture)
{
fprintf(stderr, "ReleaseD3DTexture(%p)\n", D3DTexture);
}
BOOL ExecuteBuffer()
{
// fprintf(stderr, "ExecuteBuffer()\n");