merged support for playing bink cutscenes and added 1366x768 resolution
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11 changed files with 784 additions and 26 deletions
31
src/bink.h
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31
src/bink.h
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#ifndef _BINK_H_
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#define _BINK_H_
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extern BOOL BinkSys_Init();
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extern void BinkSys_Release();
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//--- intro/outro
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extern void PlayBinkedFMV(char *filenamePtr, int volume);
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//--- menu background
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extern void StartMenuBackgroundBink();
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extern int PlayMenuBackgroundBink();
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extern void EndMenuBackgroundBink();
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//---- music
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extern int StartMusicBink(char* filenamePtr, BOOL looping);
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extern int PlayMusicBink(int volume);
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extern void EndMusicBink();
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//---- ingame fmv
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typedef unsigned int FMVHandle;
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extern FMVHandle CreateBinkFMV(char* filenamePtr);
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extern int UpdateBinkFMV(FMVHandle aFmvHandle, int volume);
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extern void CloseBinkFMV(FMVHandle aFmvHandle);
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extern char* GetBinkFMVImage(FMVHandle aFmvHandle);
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#endif //_BINK_H_
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