From 2515a50a52024ab7a71d53fe8c6eee0f5c6b6b85 Mon Sep 17 00:00:00 2001 From: Timotej Lazar Date: Sun, 31 May 2020 13:20:36 +0200 Subject: [PATCH] Bink: remove useless memset Actual audio data is copied over it anyway. --- src/bink.c | 3 --- 1 file changed, 3 deletions(-) diff --git a/src/bink.c b/src/bink.c index 882a7c5..d149874 100644 --- a/src/bink.c +++ b/src/bink.c @@ -167,9 +167,6 @@ static int DecodeAudioFrame(struct binkMovie* aMovie) aMovie->alInited = TRUE; } - memset(aMovie->audioTempBuffer, 0, - aMovie->alNumChannels * aMovie->audioFrame->nb_samples * 2 * 2); - if (aMovie->alNumChannels == 0) return 0;