Import Aliens vs Predator - Gold (Build 116)

Source code release, imported from:
https://www.gamefront.com/games/aliens-vs-predator-3/file/avp-gold-complete-source-code

All text files were converted to Unix format.
This commit is contained in:
Rebellion Developments 2000-03-16 11:25:00 +01:00 committed by Patryk Obara
commit 218ca90543
572 changed files with 434587 additions and 0 deletions

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3dc/win95/TOOLCHNK.CPP Normal file
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#include "toolchnk.hpp"
#ifdef cencon
#define new my_new
#endif
//macro for helping to force inclusion of chunks when using libraries
FORCE_CHUNK_INCLUDE_IMPLEMENT(toolchnk)
RIF_IMPLEMENT_DYNCREATE("CAMORIGN",Camera_Origin_Chunk)
Camera_Origin_Chunk::Camera_Origin_Chunk(Chunk_With_Children* parent)
:Chunk(parent,"CAMORIGN")
{
location.x=0;
location.y=0;
location.z=0;
ChunkMatrix identity={1,0,0,0,1,0,0,0,1};
orientation=identity;
}
Camera_Origin_Chunk::Camera_Origin_Chunk(Chunk_With_Children* parent,const char* data,size_t )
:Chunk(parent,"CAMORIGN")
{
location=*(ChunkVector*)data;
data+=sizeof(ChunkVector);
orientation=*(ChunkMatrix*)data;
}
void Camera_Origin_Chunk::fill_data_block(char * data_start)
{
strncpy (data_start, identifier, 8);
data_start += 8;
*((int *) data_start) = chunk_size;
data_start += 4;
*(ChunkVector*)data_start=location;
data_start+=sizeof(ChunkVector);
*(ChunkMatrix*)data_start=orientation;
}