Import Aliens vs Predator - Gold (Build 116)
Source code release, imported from: https://www.gamefront.com/games/aliens-vs-predator-3/file/avp-gold-complete-source-code All text files were converted to Unix format.
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3dc/win95/ShowCmds.h
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3dc/win95/ShowCmds.h
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/* KJL 14:42:10 29/03/98 - ShowCmds.h
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defines the variables that describe the status of the debugging text
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eg. if ShowDebuggingText.FPS == 1, then the frame-rate show be displayed.
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*/
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struct DEBUGGINGTEXTOPTIONS
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{
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unsigned int FPS :1;
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unsigned int Environment :1;
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unsigned int Coords :1;
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unsigned int Module :1;
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unsigned int Target :1;
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unsigned int Networking: 1;
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unsigned int Dynamics :1;
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unsigned int GunPos :1;
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unsigned int Tears :1;
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unsigned int PolyCount :1;
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unsigned int Sounds :1;
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};
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extern struct DEBUGGINGTEXTOPTIONS ShowDebuggingText;
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#ifdef AVP_DEBUG_VERSION
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#define DEBUGGING_TEXT_ON 1
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#else
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#define DEBUGGING_TEXT_ON 0
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#endif
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#if DEBUGGING_TEXT_ON
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extern int PrintDebuggingText(const char* t, ...);
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#else
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#define PrintDebuggingText(ignore)
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#endif
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#if 1
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extern int ReleasePrintDebuggingText(const char* t, ...);
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#else
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#define PrintDebuggingText(ignore)
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#endif
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