Import Aliens vs Predator - Gold (Build 116)
Source code release, imported from: https://www.gamefront.com/games/aliens-vs-predator-3/file/avp-gold-complete-source-code All text files were converted to Unix format.
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3dc/win95/CHNKIMAG.HPP
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3dc/win95/CHNKIMAG.HPP
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#ifndef _included__chnkimag_hpp_
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#define _included__chnkimag_hpp_
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#error "This file is obsolete"
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#include <stdio.h>
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#include "d3_image.hpp"
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#include "mishchnk.hpp"
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#include "bmpnames.hpp"
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extern "C" extern char projectsubdirectory[];
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extern char const * GameTex_Directory;
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extern char const * GenTex_Directory;
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extern char const * FixTex_Directory;
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extern char const * ToolsTex_Directory;
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struct CL_RIFFImage : public CL_Image
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{
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public:
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static char const * game_mode; // game mode defines palette and set of graphics - can be null or "" for default
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CL_RIFFImage() : CL_Image() {}
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CL_RIFFImage(CL_Image const & base) : CL_Image(base) {}
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private:
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virtual CL_Error Locate(char const * iname, int const enum_id);
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void GetPath(ImageDescriptor const & idsc, Environment_Data_Chunk * envd, BMPN_Flags bflags);
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};
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#endif // !_included__chnkimag_hpp_
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