From 152e6d7f2603eb8c9a3fce99955ee82969049e0a Mon Sep 17 00:00:00 2001 From: Timotej Lazar Date: Sat, 18 Apr 2020 21:56:33 +0200 Subject: [PATCH] Fix crash in DrawMainMenusBackdrop Remove some obsolete and dysfunctional code that was triggered when binked menu background was implemented. --- src/avp/win95/frontend/avp_menus.c | 25 ------------------------- 1 file changed, 25 deletions(-) diff --git a/src/avp/win95/frontend/avp_menus.c b/src/avp/win95/frontend/avp_menus.c index b3952c3..4c654b3 100644 --- a/src/avp/win95/frontend/avp_menus.c +++ b/src/avp/win95/frontend/avp_menus.c @@ -4924,31 +4924,6 @@ extern void DrawMainMenusBackdrop(void) { DrawAvPMenuGfx(AVPMENUGFX_BACKDROP,0,0,ONE_FIXED+1,AVPMENUFORMAT_LEFTJUSTIFIED); } - else - { - extern unsigned char *ScreenBuffer; - unsigned int *screenPtr = (unsigned int*)ScreenBuffer; - int i; - - i = ScreenDescriptorBlock.SDB_Width * 60 /2; - do - { - *screenPtr++=0; - } - while(--i); - - screenPtr+=ScreenDescriptorBlock.SDB_Width * 360/2; - - i = ScreenDescriptorBlock.SDB_Width * 60 /2; - do - { - *screenPtr++=0; - } - while(--i); - } - - - #else extern DDPIXELFORMAT DisplayPixelFormat; extern unsigned char *ScreenBuffer;