Moved TranslatePoint into a separate file.

Implemented most of the main loop in main.c.

Game now seems to run OK.  Need to write texture code and then add OpenGL.
This commit is contained in:
Steven Fuller 2001-08-06 19:50:26 +00:00 committed by Patryk Obara
parent 12c6a39177
commit 0770c95c17
7 changed files with 218 additions and 14 deletions

View file

@ -3,12 +3,6 @@
#include "particle.h"
#define SOFTWARE_RENDERER 0
#if SOFTWARE_RENDERER
#include "SoftwareRender.hpp"
#endif
typedef struct
{