2001-07-04 19:35:37 +00:00
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CC = gcc
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NASM = nasm
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2001-07-28 01:21:46 +00:00
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CFLAGS = -g -Wall -I. -Iinclude -Iwin95 -Iavp -Iavp/win95 -Iavp/support -Iavp/win95/frontend -Iavp/win95/gadgets
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2001-07-27 21:41:02 +00:00
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CXXFLAGS = $(CFLAGS)
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2001-07-04 19:35:37 +00:00
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LDLIBS = -lm # /home/relnev/ElectricFence-2.2.2/libefence.a
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CFLAGS += `sdl-config --cflags`
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LDLIBS += `sdl-config --libs`
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AFLAGS = -g -Iinclude/ -w+macro-params -w+orphan-labels -w+number-overflow
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2001-07-28 04:44:27 +00:00
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ROOT = afont.c frustum.c kshape.c map.c maths.c md5.c mem3dc.c mem3dcpp.cpp module.c morph.c mslhand.c object.c shpanim.c sphere.c tables.c vdb.c version.c
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AVP = ai_sight.c avpview.c bh_agun.c bh_ais.c bh_alien.c bh_binsw.c bh_cable.c bh_corpse.c bh_deathvol.c bh_debri.c bh_dummy.c bh_fan.c bh_far.c bh_fhug.c bh_gener.c bh_ldoor.c bh_lift.c bh_light.c bh_lnksw.c bh_ltfx.c bh_marin.c bh_mission.c bh_near.c bh_pargen.c bh_plachier.c bh_plift.c bh_pred.c bh_queen.c bh_rubberduck.c bh_selfdest.c bh_snds.c bh_spcl.c bh_swdor.c bh_track.c bh_types.c bh_videoscreen.c bh_waypt.c bh_weap.c bh_xeno.c bonusabilities.c cheatmodes.c comp_map.c comp_shp.c consolelog.cpp deaths.c decal.c detaillevels.c dynamics.c dynblock.c equipmnt.c equiputl.cpp extents.c game.c gameflow.c hmodel.c hud.c inventry.c language.c lighting.c load_shp.c los.c maps.c mempool.c messagehistory.c movement.c paintball.c particle.c pfarlocs.c pheromon.c pmove.c psndproj.c pvisible.c secstats.c sfx.c stratdef.c targeting.c track.c triggers.c weapons.c
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SHAPES = cube.c
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SUPPORT =
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AVPWIN95 = avpchunk.cpp
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FRONTEND =
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GADGETS =
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WIN95 = huffman.cpp string.cpp
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# AVP:
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2001-07-28 01:21:46 +00:00
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# unused?: avpitems.cpp avppages.cpp
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# not needed: mp_launch.c
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2001-07-28 04:44:27 +00:00
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# need fix: cconvars.cpp cdtrackselection.cpp davehook.cpp game_statistics.c gamecmds.cpp gamevars.cpp missions.cpp player.c psnd.c savegame.c scream.cpp
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2001-07-04 19:35:37 +00:00
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# the following should really be autogenerated...
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SRCNAMES = $(addprefix $(2)/,$(1))
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OBJNAMES = $(addprefix $(2)/,$(addsuffix .o,$(basename $(1))))
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OBJNAMES1 = $(addsuffix .o,$(basename $(1)))
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ROOTSRC = $(ROOT)
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ROOTOBJ = $(call OBJNAMES1,$(ROOT))
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2001-07-27 21:41:02 +00:00
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AVPSRC = $(call SRCNAMES,$(AVP),avp)
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AVPOBJ = $(call OBJNAMES,$(AVP),avp)
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2001-07-28 04:44:27 +00:00
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SHAPESSRC = $(call SRCNAMES,$(SHAPES),avp/shapes)
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SHAPESOBJ = $(call OBJNAMES,$(SHAPES),avp/shapes)
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AVPWIN95SRC = $(call SRCNAMES,$(AVPWIN95),avp/win95)
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AVPWIN95OBJ = $(call OBJNAMES,$(AVPWIN95),avp/win95)
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WIN95SRC = $(call SRCNAMES,$(WIN95),win95)
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WIN95OBJ = $(call OBJNAMES,$(WIN95),win95)
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SRC = $(ROOTSRC) $(AVPSRC) $(SHAPESSRC) $(AVPWIN95SRC) $(WIN95SRC)
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OBJ = $(ROOTOBJ) $(AVPOBJ) $(SHAPESOBJ) $(AVPWIN95OBJ) $(WIN95OBJ)
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2001-07-04 19:35:37 +00:00
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.SUFFIXES: .asm
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2001-07-27 21:41:02 +00:00
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all: AvP
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2001-07-04 19:35:37 +00:00
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2001-07-27 21:41:02 +00:00
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AvP: depend $(OBJ)
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gcc -o AvP $(OBJ) $(LDLIBS)
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2001-07-04 19:35:37 +00:00
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compile: $(OBJ)
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.asm.o:
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$(NASM) $(AFLAGS) -f elf -o $@ $<
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tester:
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echo $(OBJ)
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clean:
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-rm -rf depend $(OBJ)
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distclean: clean
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-rm -rf `find . -name "*~"`
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# I wish I knew how to do dependencies correctly...
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#depend: Makefile $(SRC)
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# $(CC) $(CFLAGS) -MM $(SRC) > depend
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# insert makefile dependencies here
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# -include depend
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depend: Makefile # $(SRC)
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touch depend
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makedepend -fdepend -- $(CFLAGS) -- $(SRC)
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-include depend
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# DO NOT DELETE THIS LINE -- make depend depends on it.
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